Skyrim Becoming A Vampire Lord
Once there, he informs the vampire that a ritual can be performed to reverse the curse. A filled black soul gem is required first. Falion offers to sell the vampire a Black Soul Gem, if they cannot acquire one through other means. Fill the Black Soul Gem by casting Soul Trap on a humanoid target. Meet Falion at the stone circle to cure the infection. Jul 04, 2012 For The Elder Scrolls V: Skyrim on the Xbox 360, a GameFAQs message board topic titled 'Can I join Dawnguard and still become vampire lord?'
If at any point you feel like you sick of being a vampire or werewolf and don't mind using the ingame console, create a text file with the following code 'setstage 000eafd5 10' without the quotes. Save it as.txt to your Skyrim/Data folder name it what ever you like, when in game use one of the vampire potions to turn into a vamp/lord.
One thing I'm guessing is that a lot of people are choosing to side wi the Volkihar Vampires over the Dawnguard because they can become a Vampire Lord. While many of you probably already know this, but for those of you that don't, you will be entering the Soul Cairn regardless of which side you choose. In addition, you can't enter the Soul Cairn unless you're one of the undead.
So, if you sided with the Dawnguard, then once you open the portal to the Soul Cairn, Serana tells you that she either has to trap some of your soul inside of a soul gem to allow passage into the Soul Cairn, which would slightly weaken you, or she can turn you into a vampire to allow passage, which automatically allows you to become a Vampire Lord. So, regardless of which side you choose, you can still become a Vampire Lord. The only difference is when along the questline you become one. So for those of you who actually wanted to join the Dawnguard but didn't because they wanted to become a Vampire Lord, you can become one and still join the Dawnguard.However, I do not know if the Dawnguard allow you to keep that ability, since I haven't gotten that far along in the questline. I will post an update once I find out.
Okay, I have a few more updates. I foud out that the Dawnguard will not help you if you decide to become a Vampire (same as the way the Blades won't help you unless you kill Paarthurnax, except there's no dialogue whatsoever). However, you can become a vampire lord again whenever you want to by having Serana transform you back. So you can complete the main questline in Dawnguard, then forget about the Dawnguard altogether and remain a vampire lord.Also, I could really use some help with summoning the Reaper in the Soul Cairn. Okay, I have a few more updates.
I foud out that the Dawnguard will not help you if you decide to become a Vampire (same as the way the Blades won't help you unless you kill Paarthurnax, except there's no dialogue whatsoever). However, you can become a vampire lord again whenever you want to by having Serana transform you back. So you can complete the main questline in Dawnguard, then forget about the Dawnguard altogether and remain a vampire lord.Also, I could really use some help with summoning the Reaper in the Soul Cairn. Readmore.The Reaper can be summoned by collecting 3 reaper gem fragments dotted around the soul cairn. They are located in chests on top of various buildings that have one of the giant glowing soul gems that suck the life out of you floating above. I can't remember which floating gems they're under though i'm afraid, but they're large, easy to see and there's not that many of them so it won't take long.
Once you've got them, you need to go to the Reapers' lair on the very Right (East) side of the map, on the second side of the wall, just to the left of one of the keepr towers.The problem is whether you find it worth it to even summoon the reaper, he's basically a darker version of a keeper that after you've destroyed, he just explodes and drops nothing but a grand soul gem, a bit of gold, a potion and an iron warhammer. Still a slightly interesting fight though if you can spare the time. After finishing the dawnguard questline, you do get access to the soul cairn room as it's actually a seperate part of the castle so you can go back anytime. Also you can come and go from castle volkhier as much as you want too, but it might not be worth living there as it's pretty much deserted after all the vampires have been killed plus every item, bed, cabinet and chest in there are counted as owned property. So you can't sleep there or take anytihing if stealing things bothers you (e.g.
The item being displayed in red constantly and only can be sold to certain people etc.)But the castle is far better furnished (although covered in blood) than fort dawnguard as most of the cobwebs remain in it even when every quest for them is done. Readmore.Hi Brina!Yes, once you choose the Dawnguard, you can become a Vampire Lord in order to enter the Soul Cairn, although you don't have to. And once you become a Vampire Lord, you can no longer do any of the Dawnguard's quests.
You can cure yourself by doing the quest 'Rising At Dawn' in Morthal (the same way as curing regular vampirism). And once the Dawnguard questline is over, you can return to being a Vampire Lord anytime you want by having Serana turn you. You still won't be ableto help the Dawnguard until you cure yourself again, so you can continue to switch between being a Vampire Lord and helping the Dawnguard. However, Serana can be cured, meaning she woouldn't be able to turn you after that.
Okay, I have a few more updates. I foud out that the Dawnguard will not help you if you decide to become a Vampire (same as the way the Blades won't help you unless you kill Paarthurnax, except there's no dialogue whatsoever). However, you can become a vampire lord again whenever you want to by having Serana transform you back. So you can complete the main questline in Dawnguard, then forget about the Dawnguard altogether and remain a vampire lord.Also, I could really use some help with summoning the Reaper in the Soul Cairn.
O ri chiraiya song mp3 320kbps download. So, I started Dawnguard and rescued Serana and delivered her to her father. Then I was given the choice - Vampire or meat.I did two saves: 1 w/Dawnguard 1 w/Vampire.Not sure which way to go.Vampire: There are so many significant weaknesses, particularly the loss of health & regeneration benefits of being alive during the daytime, not to mention having to feed all the time.
There are significant bonuses as well, but, I don't really use magic too much (or even my shouts for that matter) so it seems kind of moot to meDawnguard: I have no idea where this line will lead, but, at least I could remain alive.Anybody have opinions on both sides as to the cost/benefit analysis?Thought. Yeah, I just found that there is too much maintenance involved with being a vampire, and I didn't like the perk tree or benefits enough to continue being one. The sun issue does kind of go away after the quest line, but the sun literally goes away in order for you to be able to regenerate during the day, and I didn't like that idea because I enjoy seeing the sun in my game.With the Dawnguards, you get a sweet, upgradable crossbow out of it, which is great if you like ranged weapons, spells that damage the undead, as well as armored troll followers and huskies. Those are the main perks I can think of in joining the vampire hunters.I think Vampire Lord abilities aside, it mainly just depends on which aspect you'd like to roleplay from. There's a clear 'good guys' and 'bad guys' thing going on in Dawnguard, imo.
Aside from Serana, I thought everyone in Castle Volkihar was kind of a jerk, and while Isran is a huge buzzkill, Fort Dawnguard just felt marginally more inviting to me. I just never really got into the whole vampire thing, it's not me.
Yeah, I just found that there is too much maintenance involved with being a vampire, and I didn't like the perk tree or benefits enough to continue being one. The sun issue does kind of go away after the quest line, but the sun literally goes away in order for you to be able to regenerate during the day, and I didn't like that idea because I enjoy seeing the sun in my game.With the Dawnguards, you get a sweet, upgradable crossbow out of it, which is great if you like ranged weapons, spells that damage the undead, as well as armored troll followers and huskies. Those are the main perks I can think of in joining the vampire hunters.I think Vampire Lord abilities aside, it mainly just depends on which aspect you'd like to roleplay from. There's a clear 'good guys' and 'bad guys' thing going on in Dawnguard, imo. Aside from Serana, I thought everyone in Castle Volkihar was kind of a jerk, and while Isran is a huge buzzkill, Fort Dawnguard just felt marginally more inviting to me.
Skyrim How To Be A Vampire Lord And Werewolf At The Same Time
I just never really got into the whole vampire thing, it's not me. Readmore.I do agree with you, but think, as with most of Skyrim that the good guy/bad guy thing is kind of a grey area. My character in roleplay doesn't really have anything against the vampires and doesn't really care who they kill or feed on (unless it's him, of course) except that it inconveniences him. I believe his only real motivation in this is that he doesn't like to have his moneymaking inconvenienced and therefore would want to elimate the problem.
All of my characters are quite schizo morally and don't really make connections with other characters or people, so the whole evil/good thing is kind of moot. Basically I believe that he is joining the Dawnguard for what they can give him (not because he believes in their cause) and for the opportunity to eliminate his business obstacle. If the same thing could be accomplished without ever having to involve the Dawnguard, I am quite sure he would do it, but, as it doesn't seem like there is, he just goes along until he can walk away - kind of like he did with the Companions, Brotherhood and Guild, and lord knows he ditched the Blades at the first opportunity. Who knows what a future build's motivation will be.
Being a vampire is definately not in the cards for this guy though and, if he did, the other vampires better watch out as he would make it a point to kill every last one of them (including Serana) as revenge. To sum it up, he's one selfish motherf. I found Vampire also annoying. I took it to get that side of the vampire quests out of the way before I enjoyed the Dawnguard side of the game. My character being an assassin/thief became a vampire out of benefit to his trade. But clearly the need to maintain feedings, always avoid the sunlight, constantly playing the game with night vision sucks and outweights the benefits of the Vampire powers. I had to use PC mods to improve the game play (Vampires are feared, extra powers).Ultimately it's your choice, Role play and decide for real, what would your character do?
I have a mod that adds a realistic power level to the crossbow. Base damage on a standard crossbow does almost as much damage as the best bow in the game fully upgraded, and you can get one near the beginning of the game. Then the recurve upgrade adds even more to the already ridiculous damage. So crossbows are anything but useless for me. You can also eventually add a silencer to a crossbow to cut the noise level completely. I will admit that the vanilla crossbow is useless, but my crossbow is not useless.And most of my characters hate vampires, and I tend to go with what my character would do rather than choosing the best bonus. Skryim's an RPG, after all.
I did the Vamp thing, even becoming a Vamp Lord and killing Harkon.Thing is, after all of that, nothing much changed. As with all of the other 'title's', you still end up running 'errand's', like being a Listener for the DB. Instead of going after people, you go after rogue Vampires or perhaps a Vigilant here or there. Nothing special. Can't even go back into the Soul Cairn for Valerica to let her know she can return.Going after the Dawnguard was easy after becoming a Vamp Lord.
I just caught them all asleep, and there was only one way out. It took less than 30-seconds to wipe them all out.For me, all of the work to gain a 'title' seems for naught, Legate, Listener, Guild Master, Harbringer.the list goes on. You still end up just running the same 'errand's' of job's. I even dumped Hearthfire because there was so little to it, as well as the mass of glitches and bug's.
Not to mention the so very little and limited interaction with kids/wife.So, all my treasure's are in Severin Manor, I need no follower, and have abandoned my home's in Whiterun and Solitude. All I do now is explore and farm for mats to increase Legendary skills.